GameCommands.java
package soen6441riskgame.models.commands;
/**
* All commands for playing game
*/
public final class GameCommands {
// Startup phase
public static final String GAMEPLAYER = "gameplayer";
public static final String POPULATECOUNTRIES = "populatecountries";
public static final String PLACEARMY = "placearmy";
public static final String PLACEALL = "placeall";
// Reinforcement phase
public static final String EXCHANGECARDS = "exchangecards";
public static final String REINFORCE = "reinforce";
// Attack phase
public static final String ATTACK = "attack";
public static final String DEFEND = "defend";
public static final String ATTACKMOVE = "attackmove";
public static final String ALLOUT = "allout";
public static final String NOATTACK = "noattack";
// Fortification phase
public static final String FORTIFY = "fortify";
// save - load game
public static final String SAVEGAME = "savegame";
public static final String LOADGAME = "loadgame";
// others
public static final String CURRENTPLAYER = "currentplayer";
public static final String NONE = "none";
public static final String DASH = "-";
public static final String SPACE = " ";
// EXIT GAME
public static final String EXIT = "exit";
}