Player

ElementMissed InstructionsCov.Missed BranchesCov.MissedCxtyMissedLinesMissedMethods
Total53 of 1,10595%15 of 12087%1510312276043
setCurrentPhase(GamePhase)204368%1990%1641701
getHoldingCard(int)131553%2250%232401
isChangePhaseAllowed(GamePhase)125080%21688%21031501
reconstruct()41578%1150%121501
buildValidCardSets()213298%21083%2712601
lostOneArmy(Country, Player)6798%1150%1201101
reinforce(Country, int)4197%2466%241901
attack(Country, Country, int, int)61100%8100%0501601
printDiceValues(int, int, int[], int[])57100%4100%0301001
Player(Player)53100%n/a0101401
exchangeCardSets(List)47100%1375%1301601
calculateReinforcementArmies()42100%4100%0301201
furtherAttackPossible()40100%8100%0501001
linkNextAndPrevious(List)32100%6100%040901
getConqueredContinents()30100%1583%140701
getConqueredCountries()30100%1583%140701
getTotalArmies()28100%2100%020701
isGameEnded()28100%4100%0301101
getArmiesFromConqueredContinents()27100%4100%030601
fortify(Country, Country, int)27100%n/a010501
Player(String)25100%n/a010801
removeExchangedCards()24100%1375%130801
getACardFromDeck()23100%2100%020801
setPreviousPlayer(Player)15100%2100%020501
setNextPlayer(Player)15100%2100%020501
setEndOfGamePhase()13100%n/a010301
addCurrentPhaseAction(String)11100%n/a010401
getArmiesFromAllConqueredCountries()10100%n/a010201
attackMove(Country, Country, int)5100%n/a010201
setStrategy(Strategy)4100%n/a010201
setPlayerBeAwardCard(boolean)4100%n/a010201
setPlaying(boolean)4100%n/a010201
setUnplacedArmies(int)4100%n/a010201
getStrategy()3100%n/a010101
isPlayerBeAwardCard()3100%n/a010101
getCurrentPhase()3100%n/a010101
getHoldingCards()3100%n/a010101
getCurrentPhaseActions()3100%n/a010101
getPreviousPlayer()3100%n/a010101
getNextPlayer()3100%n/a010101
getName()3100%n/a010101
isPlaying()3100%n/a010101
getUnplacedArmies()3100%n/a010101