| GameBoardPlaying() |  | 100% | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
| reset() |  | 100% | | n/a | 0 | 1 | 0 | 7 | 0 | 1 |
| setAttackingCountry(Country) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| setDefendingCountry(Country) |  | 100% | | n/a | 0 | 1 | 0 | 3 | 0 | 1 |
| setAttackerNumDice(int) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| setDefenderNumDice(int) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| setAlloutFlag(boolean) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| setAttackMoveCmdRequired(boolean) |  | 100% | | n/a | 0 | 1 | 0 | 2 | 0 | 1 |
| getAttackerNumDice() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDefenderNumDice() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getAttackingCountry() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDefendingCountry() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAlloutFlag() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| isAttackMoveCmdRequired() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getAttackingCountryName() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |
| getDefendingCountyName() |  | 100% | | n/a | 0 | 1 | 0 | 1 | 0 | 1 |