Element | Missed Instructions | Cov. | Missed Branches | Cov. | Missed | Cxty | Missed | Lines | Missed | Methods |
Total | 3 of 158 | 98% | 2 of 20 | 90% | 3 | 18 | 1 | 35 | 1 | 8 |
GameHelper() | ![]() | 0% | n/a | 1 | 1 | 1 | 1 | 1 | 1 | |
getMax(int[], boolean) | ![]() | 100% | ![]() ![]() | 91% | 1 | 7 | 0 | 11 | 0 | 1 |
getRandomElements(ArrayList, int) | ![]() | 100% | ![]() | 100% | 0 | 2 | 0 | 8 | 0 | 1 |
getAllKeysForValue(Map, Object) | ![]() | 100% | ![]() ![]() | 83% | 1 | 4 | 0 | 8 | 0 | 1 |
nextRandomIntInRange(int, int) | ![]() | 100% | n/a | 0 | 1 | 0 | 2 | 0 | 1 | |
rollDice() | ![]() | 100% | n/a | 0 | 1 | 0 | 2 | 0 | 1 | |
countDistinct(Object[]) | ![]() | 100% | n/a | 0 | 1 | 0 | 2 | 0 | 1 | |
nextRandomInt(int) | ![]() | 100% | n/a | 0 | 1 | 0 | 1 | 0 | 1 |